Of course, that would be Sackboy, the familiar and beloved main protagonist of all six (I believe) LittleBigPlanet games. Vex’s plan is to replace the good, safe and happy dreams of Craftworld with uproar, which is another term for nightmares.Īll is not lost, however, as a singular being manages to escape the interstellar vacuum that Vex unleashes on the unsuspecting world. Once they’ve been sucked into the stratosphere, he puts them to work in his tedious, depressing and downright evil factory, as slaves for his nightmare machine, the Topsy Turver. Things are soon interrupted by a dark and Disney-esque villain named Vex, who steals and imprisons every single craft being. Sackboy: A Big Adventure begins in Craftworld, where the happy, fabric-based residents are going about their day-to-day lives. This may actually be the best LittleBigPlanet game yet. Here’s hoping it won’t be overlooked, because it’s a colourful, whimsical and memorable gem. Released as a cross-gen title, meaning that it’s playable on both PS4 and PS5, Sumo Sheffield’s Sackboy: A Big Adventure is one of the few exclusives factoring into the new console’s launch line-up. Six years after Sumo Digital’s middling LittleBigPlanet 3, the craft-based platformer is back for the start of a new generation. That particular hook would help propel the series into the upper stratosphere of gaming, fuelled by good sales and interest in sequels. At that time, the new IP was the talk of the industry, thanks to its colourful platforming and promise of a great creation suite, which would allow players to make their own levels. It’s hard to believe, but twelve years have passed since the first LittleBigPlanet game released onto PlayStation 3.
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